I've noticed that there are still a couple of fixes that are not fixed.
There's the Driver fix that should be done (see your PRs) but also :
This affects the NEON backend, which includes the Funkey version
This affects some EBP eboot images.
This fixes an oversight in my initial HLE patch. (i think you merged it tho)
Here are my own patches (some of which got merged)
Could actually be useful for slow storage like on the Funkey-S. (there is an async patch to address that however)
This fixes the freeze after the Lunar Cry FMV in FF8, the de-synchronization in CTR's intro, Zeus fight in Xenogears and possibly other games as well. (Author said they are most likely wrong but it's better than it was before so far)
There are more that are unmerged of course but that's most of it.
I've noticed that there are still a couple of fixes that are not fixed.
There's the Driver fix that should be done (see your PRs) but also :
Fixed bug where MSB of a 15-bit BGR color could corrupt green value. notaz/pcsx_rearmed#160
This affects the NEON backend, which includes the Funkey version
cdrom: add missing BCD->int convert in cdrFreeze() notaz/pcsx_rearmed#147
This affects some EBP eboot images.
Gte_divider from MAME
Replace existing gte_divider with MAME's version notaz/pcsx_rearmed#156
HLE save fix
Fix corrupted memory card saves when using HLE notaz/pcsx_rearmed#139
This fixes an oversight in my initial HLE patch. (i think you merged it tho)
Here are my own patches (some of which got merged)
CHD support from libretro's fork. notaz/pcsx_rearmed#188
Could actually be useful for slow storage like on the Funkey-S. (there is an async patch to address that however)
gte: Fix gteH division and sign extension (merged)
gte: Fix gteH division and sign extension (from PCSX4ALL/senquack) notaz/pcsx_rearmed#185
Fixed Linked List DMA end marker. (merged)
Fixed Linked List DMA end marker. notaz/pcsx_rearmed#183
CDRom timings changes
CDRom timings changes notaz/pcsx_rearmed#184
This fixes the freeze after the Lunar Cry FMV in FF8, the de-synchronization in CTR's intro, Zeus fight in Xenogears and possibly other games as well. (Author said they are most likely wrong but it's better than it was before so far)
There are more that are unmerged of course but that's most of it.