Client Information: BYOND:516.1667 Key:gameandglitch3 <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable --> ## Round ID: 16257 <!--- **INCLUDE THE ROUND ID** If you discovered this issue from playing tgstation hosted servers: [Round ID]: # (It can be found in the Status panel or retrieved from https://sb.atlantaned.space/rounds ! The round id let's us look up valuable information and logs for the round the bug happened.)--> <!-- If you are reporting an issue found in another branch or codebase, you MUST link the branch or codebase repo in your issue report or it will be closed. For branches, If you have not pushed your code up, you must either reproduce it on master or push your code up before making an issue report. For other codebases, if you do not have a public code repo you will be refused help unless you can completely reproduce the issue on our code. --> ## Testmerges: Master commit: 50e5ad32a88e4e8a2208437cd751eeba2064b720 Current commit: 25d9296455aa89c69d4e7ed47959e551c00d376a - [Bb flashes but you can say no](https://github.com/Monkestation/Monkestation2.0/pull/11123) - [local catgirl heretics all over the crew (ports the tg heretic rework)](https://github.com/Monkestation/Monkestation2.0/pull/11198) - [Scope creep the PR](https://github.com/Monkestation/Monkestation2.0/pull/10843) - [updates lootpanel code to latest tg version](https://github.com/Monkestation/Monkestation2.0/pull/11292) - [Thrown cream pies now only stun if you are a clown, or clumsy](https://github.com/Monkestation/Monkestation2.0/pull/11332) - [Ports Common Second Language quirk](https://github.com/Monkestation/Monkestation2.0/pull/11304) - [Second pass storyteller Adjustments to information](https://github.com/Monkestation/Monkestation2.0/pull/11066) - [[MDB IGNORE][PORT] Tram v6/Transport Subsystem](https://github.com/Monkestation/Monkestation2.0/pull/11314) - [makes mindshield matter a bit more](https://github.com/Monkestation/Monkestation2.0/pull/11359) - [Nerfs ORM upgrades (fixed)](https://github.com/Monkestation/Monkestation2.0/pull/11016) - [[BOUNTY] [PORT] Spy Thief (i hate git edition)](https://github.com/Monkestation/Monkestation2.0/pull/11307) - [optimization for loadout preferences](https://github.com/Monkestation/Monkestation2.0/pull/11414) - [a nice variety of Oshan improvements](https://github.com/Monkestation/Monkestation2.0/pull/11325) - [fixes color shifting stuff](https://github.com/Monkestation/Monkestation2.0/pull/11421) - [[TM ONLY] Revert "Use `sleep(world.tick_lag)` instead of `stoplag()` in `UNTIL` and `UNTIL_WHILE_EXISTS`"](https://github.com/Monkestation/Monkestation2.0/pull/11424) - [New T2 Tools: Biocorrector & Tricorder. Ambu Bag, Remote Health Analyzer mechanics](https://github.com/Monkestation/Monkestation2.0/pull/11370) - [Gives monster hunter stuff new, high-quality sprites!](https://github.com/Monkestation/Monkestation2.0/pull/11433) - [allow ignoring bloodling thrall ghost prompts](https://github.com/Monkestation/Monkestation2.0/pull/11427) - [[PORT] Deafness is now solely tracked by trait](https://github.com/Monkestation/Monkestation2.0/pull/11428) - [Adds a blood cult antag granter to opfor applications (wooh yeah spikecult)](https://github.com/Monkestation/Monkestation2.0/pull/11417) - [Makes Spaghetti and Rice take less Water to boil, also updates the chef manual a bit](https://github.com/Monkestation/Monkestation2.0/pull/11408) - [fixes cyborgs omni-toolset unable to pull out organs](https://github.com/Monkestation/Monkestation2.0/pull/11451) <!-- If you're certain the issue is to be caused by a test merge [OOC tab -> Show Server Revision], report it in the pull request's comment section rather than on the tracker(If you're unsure you can refer to the issue number by prefixing said number with #. The issue number can be found beside the title after submitting it to the tracker).If no testmerges are active, feel free to remove this section. --> ## Reproduction: You can't place a shelter capsule if it would go ontop of the necropolis bricks path thingy thing. Almost got me killed by a storm <!-- Explain your issue in detail, including the steps to reproduce it. Issues without proper reproduction steps or explanation are open to being ignored/closed by maintainers.--> <!-- **For Admins:** Oddities induced by var-edits and other admin tools are not necessarily bugs. Verify that your issues occur under regular circumstances before reporting them. --> <!-- If you are reporting a runtime error you must include the runtime in your report or your report will be closed. -->
Client Information:
BYOND:516.1667
Key:gameandglitch3
Round ID:
16257
Testmerges:
Master commit: 50e5ad3
Current commit: 25d9296455aa89c69d4e7ed47959e551c00d376a
sleep(world.tick_lag)instead ofstoplag()inUNTILandUNTIL_WHILE_EXISTS"Reproduction:
You can't place a shelter capsule if it would go ontop of the necropolis bricks path thingy thing. Almost got me killed by a storm