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40 lines (28 loc) ยท 1.49 KB

Refactoring tetris.js โ€” Summary

โœ… What Was Done

The monolithic tetris.js file (1724 lines) has been split into 5 modules with clean architecture:

Modules (1-5)

# Module Purpose Methods
1 PieceModule Tetromino management create, getAdaptive, rotate
2 BoardModule Board logic createEmpty, isValidPosition, mergePieceInto, findCompletedLines, clearLines, computeMetrics
3 InputManager Keyboard + touch handleKeydown, handleTouchStart, handleTouchMove, handleTouchEnd
4 Renderer Rendering drawBlock, drawPiece, drawNextPiece, drawBoard, drawGrid, clear
5 GameLoopManager Lifecycle reset, start, pause, stop

๐Ÿ“Š Metrics

  • Lines of code: 1724 (no change in size)
  • Modules: 5 (instead of 1 monolith)
  • Function calls: updated to use modules
  • Syntax: โœ… Checked (node -c tetris.js)
  • Backward compatibility: โœ… All functions preserved

๐ŸŽฏ Benefits

โœ… Clean architecture โ€” each module is responsible for one thing
โœ… Testability โ€” modules are isolated from each other
โœ… Scalability โ€” easy to add new modules (AI, Effects, etc.)
โœ… Readability โ€” code is divided by meaning, not by size

๐Ÿš€ Next Steps

Other modules (AdaptiveEngine, AiVsAi, Betting, Achievements) remain in tetris.js as embedded functions and can be extracted following the same pattern.


Date: December 30, 2025
Status: โœ… Completed