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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -1438,8 +1438,8 @@ uint load_index(uint _i)
14381438{
14391439 uint i = _i + BaseIndex;
14401440 // i is even => load lower 16 bits; i odd => load upper 16 bits.
1441- uint shift = (i & 1 ) << 4 ;
1442- return (IndexBuffer.Load (i >> 1 ) >> shift) & 0xFFFF ;
1441+ uint shift = (i & 1u ) << 4u ;
1442+ return (IndexBuffer.Load (i >> 1u ) >> shift) & 0xFFFFu ;
14431443}
14441444
14451445VS_INPUT load_vertex (uint index)
Original file line number Diff line number Diff line change @@ -37,7 +37,7 @@ out SHADER
3737 flat vec4 c;
3838 #endif
3939 float inv_cov; // We use the inverse to make it simpler to interpolate.
40- uint interior; // 1 for triangle interior; 0 for edge;
40+ flat uint interior; // 1 for triangle interior; 0 for edge.
4141} VSout;
4242
4343const float exp_min32 = exp2 (- 32 .0f);
@@ -138,8 +138,8 @@ uint load_index(uint _i)
138138{
139139 uint i = _i + BaseIndex;
140140 // i is even => load lower 16 bits; i odd => load upper 16 bits.
141- uint shift = (i & 1 ) << 4 ;
142- return (index_buffer[i >> 1 ] >> shift) & 0xFFFF ;
141+ uint shift = (i & 1u ) << 4u ;
142+ return (index_buffer[i >> 1u ] >> shift) & 0xFFFFu ;
143143}
144144
145145ProcessedVertex load_vertex(uint index)
Original file line number Diff line number Diff line change @@ -140,8 +140,8 @@ uint load_index(uint _i)
140140{
141141 uint i = _i + BaseIndex;
142142 // i is even => load lower 16 bits; i odd => load upper 16 bits.
143- uint shift = (i & 1 ) << 4 ;
144- return (index_buffer[i >> 1 ] >> shift) & 0xFFFF ;
143+ uint shift = (i & 1u ) << 4u ;
144+ return (index_buffer[i >> 1u ] >> shift) & 0xFFFFu ;
145145}
146146
147147ProcessedVertex load_vertex(uint index)
Original file line number Diff line number Diff line change 33
44/// Version number for GS and other shaders. Increment whenever any of the contents of the
55/// shaders change, to invalidate the cache.
6- static constexpr u32 SHADER_CACHE_VERSION = 86 ; // Last changed in PR 13681
6+ static constexpr u32 SHADER_CACHE_VERSION = 87 ; // Last changed in PR 14336
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