-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathtrackmania_game.py
More file actions
184 lines (160 loc) · 5.63 KB
/
trackmania_game.py
File metadata and controls
184 lines (160 loc) · 5.63 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
from __future__ import annotations
from typing import List, Set
from dataclasses import dataclass
from Options import OptionSet
from ..game import Game
from ..game_objective_template import GameObjectiveTemplate
from ..enums import KeymastersKeepGamePlatforms
@dataclass
class TrackmaniaArchipelagoOptions:
trackmania_campaigns_owned: TrackmaniaCampaignsOwned
class TrackmaniaGame(Game):
name = "Trackmania"
platform = KeymastersKeepGamePlatforms.PC
platforms_other = [
KeymastersKeepGamePlatforms.PS4,
KeymastersKeepGamePlatforms.PS5,
KeymastersKeepGamePlatforms.XONE,
KeymastersKeepGamePlatforms.XSX,
]
is_adult_only_or_unrated = False
options_cls = TrackmaniaArchipelagoOptions
def optional_game_constraint_templates(self) -> List[GameObjectiveTemplate]:
return list()
def game_objective_templates(self) -> List[GameObjectiveTemplate]:
return [
GameObjectiveTemplate(
label="Obtain a Bronze medal on TRACK",
data={"TRACK": (self.tracks, 1)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Obtain a Silver medal on TRACK",
data={"TRACK": (self.tracks, 1)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Obtain a Gold medal on TRACK",
data={"TRACK": (self.tracks, 1)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Obtain an Author medal on TRACK",
data={"TRACK": (self.tracks, 1)},
is_time_consuming=True,
is_difficult=True,
weight=1,
),
GameObjectiveTemplate(
label="Obtain Bronze medals on TRACKS",
data={"TRACKS": (self.tracks, 3)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Obtain Silver medals on TRACKS",
data={"TRACKS": (self.tracks, 3)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Obtain Gold medals on TRACKS",
data={"TRACKS": (self.tracks, 3)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Obtain Author medals on TRACKS",
data={"TRACKS": (self.tracks, 3)},
is_time_consuming=True,
is_difficult=True,
weight=1,
),
GameObjectiveTemplate(
label="Finish the COLOR tracks of the CAMPAIGN campaign and get at least 3 Bronze medals",
data={"COLOR": (self.track_colors, 1), "CAMPAIGN": (self.campaigns, 1)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Finish the COLOR tracks of the CAMPAIGN campaign and get at least 3 Silver medals",
data={"COLOR": (self.track_colors, 1), "CAMPAIGN": (self.campaigns, 1)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Finish the COLOR tracks of the CAMPAIGN campaign and get at least 3 Gold medals",
data={"COLOR": (self.track_colors, 1), "CAMPAIGN": (self.campaigns, 1)},
is_time_consuming=False,
is_difficult=False,
weight=1,
),
GameObjectiveTemplate(
label="Finish the COLOR tracks of the CAMPAIGN campaign and get at least 3 Author medals",
data={"COLOR": (self.track_colors, 1), "CAMPAIGN": (self.campaigns, 1)},
is_time_consuming=True,
is_difficult=True,
weight=1,
),
]
@property
def campaigns_owned(self) -> Set[str]:
return self.archipelago_options.trackmania_campaigns_owned.value
def campaigns(self) -> List[str]:
return sorted(self.campaigns_owned)
def tracks(self) -> List[str]:
tracks: List[str] = list()
campaign: str
for campaign in self.campaigns():
for i in range(1, 26):
tracks.append(f"{campaign} - {str(i).zfill(2)}")
return tracks
@staticmethod
def track_colors() -> List[str]:
return [
"White",
"Green",
"Blue",
"Red",
"Black",
]
# Archipelago Options
class TrackmaniaCampaignsOwned(OptionSet):
"""
Indicates which Trackmania campaigns the player owns.
"""
display_name = "Trackmania Campaigns Owned"
valid_keys = [
"Summer 2020",
"Fall 2020",
"Winter 2021",
"Spring 2021",
"Summer 2021",
"Fall 2021",
"Winter 2022",
"Spring 2022",
"Summer 2022",
"Fall 2022",
"Winter 2023",
"Spring 2023",
"Summer 2023",
"Fall 2023",
"Winter 2024",
"Spring 2024",
"Summer 2024",
"Fall 2024",
"Winter 2025",
"Spring 2025",
]
default = valid_keys