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config.h
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116 lines (97 loc) · 2.55 KB
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/*
* config.h - rogue configuration
*
* These defines help control how rogue is compiled.
* If in doubt, follow the "Suggestion:" line.
*/
#if !defined(INCLUDE_CONFIG_H)
#define INCLUDE_CONFIG_H
/*
* ALLSCORES - use top scores or top player scores
*
* define - record top scores regardless of who played the game
* undef - record a score from each of the top players
*
* Suggestion: define
*/
#define ALLSCORES
/* #undef ALLSCORES */
/*
* number of scores to store in scoreboard
*
* IMPORTANT NOTE: If you change NUMSCORES, then a existing rogue score file
* will appear to be corrupted. If that happens, simply remove
* your existing rogue score file, and run "rogue -s" to
* re-initialize it.
*
* If you really want to restore your rogue scores after the
* removal and re-initialization, the use the `scedit` tool
* to restore your score scores.
*
* Suggestion: define as 10
*/
#define NUMSCORES 10
/*
* MASTER - to include wizard mode
*
* define - allow wizard mode
* undef - disallow wizard mode
*
* Suggestion: define
*/
#define MASTER
/* #undef MASTER */
/*
* CHECKTIME - number of minutes between load average checks
*
* When CHECKTIME defined as a number, the game checks your system load
* average, and will warn, then kick you out when the system load is too high.
*
* define - minutes between load average checks
* undef - do not check load average
*
* Suggestion: undef
*/
/* #define CHECKTIME 5 */
#undef CHECKTIME
/*
* HAVE_ERASECHAR - if ncurses has the erasechar() function
*
* define - ncurses has the erasechar() function
* undef - try _tty.c_cc[VERASE], or try _tty.sg_erase
*
* Suggestion: define
*/
#define HAVE_ERASECHAR
/* #undef HAVE_ERASECHAR */
/*
* HAVE_GETPASS - if system has a getpass() function
*
* define - system has a getpass() function
* undef - simulate the getpass() function
*
* Suggestion: define
*/
#define HAVE_GETPASS
/* #undef HAVE_GETPASS */
/*
* HAVE_KILLCHAR - if system as a killchar() function
*
* define - ncurses has the killchar() function
* undef - try _tty.c_cc[VKILL], or try _tty.sg_kill
*
* Suggestion: define
*/
#define HAVE_KILLCHAR
/* #undef HAVE_KILLCHAR */
/*
* MAXLOAD - if a maximum 5 minute load average game play limit should be used
*
* define - limit game play based on 5 minute load average, value is in 0.1 load average units
* undef - do not limit game play based on load average
*
* Suggestion: undef
*/
/* #define MAXLOAD 40 */
#undef MAXLOAD
#endif