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Implement SDL_SetRelativeMouseMode() #133

@olofson

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@olofson

The old SDL_SetWindowGrab()/SDL_WarpMouse()/relative mouse move method is unreliable and broken on some platforms. We should wrap the new SDL_SetRelativeMouseMode() call instead, which supposedly does this in a proper, portable way.

The HScale and VScale widgets in the Eelium GUI needs to use this new method, as they're currently unusable in some environments.

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