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enum_ex1.py
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125 lines (98 loc) · 4.23 KB
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##############################################################################
# #
# Three examples of using the Enumerator Property in Blender 3.3 #
# Pan Thistle, 2023 #
# #
# This program is free software: you can redistribute it and/or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation, either version 3 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program. If not, see <https://www.gnu.org/licenses/>. #
# #
##############################################################################
# Example 1: coordinate two enum properties with mutually exclusive values
import bpy
# ------------------------------------------------------------------------------
#
# ----------------------------- PROPERTIES -------------------------------------
class DENUMSYNC_props(bpy.types.PropertyGroup):
def up_items(self, context):
# this function will populate 'up' enum with valid entries
# that do not clash with currently selected 'track' value
names = ["X", "Y", "Z"]
t = self.get("track", 1)
items = []
for i in range(3):
if t in [i, i + 3]:
continue
items.append((names[i], names[i], names[i]))
return items
track: bpy.props.EnumProperty(
name="Track",
description="track axis",
items=(
("X", "X", "X"),
("Y", "Y", "Y"),
("Z", "Z", "Z"),
("-X", "-X", "-X"),
("-Y", "-Y", "-Y"),
("-Z", "-Z", "-Z"),
),
default="Y",
)
up: bpy.props.EnumProperty(
name="Up",
description="up axis",
items=up_items,
)
# ------------------------------------------------------------------------------
#
# --------------------------------- PANEL --------------------------------------
class DENUMSYNC_PT_ui(bpy.types.Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_context = "objectmode"
bl_category = "DENUMSYNC"
bl_label = "DENUMSYNC"
def draw(self, context):
props = context.scene.denum_tu
layout = self.layout
box = layout.box()
col = box.column(align=True)
row = col.row(align=True)
row.label(text="Track")
row.label(text="Up")
row = col.row(align=True)
row.prop(props, "track", text="")
row.prop(props, "up", text="")
# ------------------------------------------------------------------------------
#
# ------------------------------ REGISTRATION ----------------------------------
classes = (
DENUMSYNC_props,
DENUMSYNC_PT_ui,
)
def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
bpy.types.Scene.denum_tu = bpy.props.PointerProperty(type=DENUMSYNC_props)
def unregister():
from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)
del bpy.types.Scene.denum_tu
# ------------------------------------------------------------------------------
#
# ------------------------------- RUN MODULE -----------------------------------
if __name__ == "__main__":
print("-" * 30)
register()
unregister()