Second iteration of the Lichess mobile app.
Contributions to this project are welcome!
If you want to contribute, please read the contributing guide.
If you are new to this project, you can read the documentation to get started. The CLAUDE.md is also a good resource to understand the codebase.
tl;dr: Install Flutter, clone the repo, run in order:
flutter pub getdart run build_runner watchflutter analyze --watch,
and you're ready to code!
See the dev environment docs for detailed instructions.
To run the app, you can use the following command:
# if not already done, run the code generation
dart run build_runner build
# run the app on all available devices
flutter run -d allTo run the tests, you can use the following command:
# if not already done, run the code generation
dart run build_runner build
flutter testDo not edit the app_en.arb file by hand, this file is generated.
For more information, see Internationalisation.
Only for members of lichess team.
- Bump the pubspec.yaml version number. This can be in a PR making a change or a separate PR. Use semantic versioning to determine which part to increment. The version number after the + should also be incremented. For example 0.3.3+000303 with a patch should become 0.3.4+000304.
- Run workflow Deploy to Play Store
- Publish on F-Droid