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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

[Hunvre] Remove riot damage from Hunvre's cities astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods Issues related to mods or modding
#86601 opened Apr 20, 2026 by BalthazarArgall Contributor Loading…
Separate the vanilla and XE "deck of tarot" items astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Spawn Creatures, items, vehicles, locations appearing on map
#86600 opened Apr 20, 2026 by BalthazarArgall Contributor Loading…
Update use_action messages, part 3 astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Melee Melee weapons, tactics, techniques, reach attack Mods: Aftershock Anything to do with the Aftershock mod Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved
#86599 opened Apr 20, 2026 by Uwuewsky Contributor Loading…
fix lab coat encumbrance astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86594 opened Apr 20, 2026 by anoobindisguise Contributor Loading…
add power hammer. add spawn locations and tweak recipes Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display
#86591 opened Apr 20, 2026 by FarFarLakeSea Contributor Draft
1 of 4 tasks
ASCII Art for kitchen utensils and more astyled astyled PR, label is assigned by github actions <Enhancement / Feature> New features, or enhancements on existing Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86589 opened Apr 19, 2026 by NezzleGod Contributor Loading…
Oysters astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map
#86587 opened Apr 19, 2026 by JosephCarrington Contributor Loading…
Aftershock: Agricultural Habitat Expansion. astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Spawn Creatures, items, vehicles, locations appearing on map
#86584 opened Apr 19, 2026 by John-Candlebury Member Loading…
Zombie corpses aren't useful astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Balance Balancing of (existing) in-game features. Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map
#86581 opened Apr 19, 2026 by RenechCDDA Member Loading…
The golden rule for psychopaths astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86580 opened Apr 19, 2026 by RenechCDDA Member Loading…
[Magiclysm] Add two new alcoholic drinks from potion ingredients astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#86579 opened Apr 19, 2026 by Michael1993 Contributor Loading…
Nobody wants to cooperate with psychopaths astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership
#86578 opened Apr 19, 2026 by RenechCDDA Member Loading…
Correct tile rotations astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#86574 opened Apr 19, 2026 by thaelina Contributor Draft
Make Rc car accept medium batteries astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#86568 opened Apr 18, 2026 by FarFarLakeSea Contributor Loading…
Fix cotton resistances astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86518 opened Apr 16, 2026 by Maleclypse Member Loading…
TCL Mutant Chiropteran mutant line astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies new contributor Scenarios New Scenarios, balancing, bugs with scenarios
#86512 opened Apr 15, 2026 by X0-11 Loading…
Dermatik Victim map extra astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#86509 opened Apr 15, 2026 by Bydth Contributor Loading…
[DinoMod] Fix DinoZoo mission astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods Issues related to mods or modding
#86442 opened Apr 12, 2026 by LyleSY Contributor Draft
[MoM] Snippetathon, Part V astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Lore Game lore, in-game communication. Also the Lore tab. Mods: Mind Over Matter Mods Issues related to mods or modding
#86420 opened Apr 12, 2026 by Standing-Storm Contributor Draft
Update Simplified Chinese title screen ASCII art astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions
#86342 opened Apr 8, 2026 by SchrodingerSig Contributor Draft
absit invidia perk protects against xe evil eye astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods Issues related to mods or modding
#86234 opened Apr 4, 2026 by anoobindisguise Contributor Draft
[ Xedra Evolved ] Abnegation and Pontage Proficiencies astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition Game: Achievements / Conducts / Scores Player goals and how they are tracked. [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved
#85944 opened Mar 19, 2026 by Maleclypse Member Loading…
pop talker from dialogue if they are dead astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85935 opened Mar 18, 2026 by GuardianDll Member Loading…
SDL transparency issues hotfix astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#85934 opened Mar 18, 2026 by andrewhr Contributor Loading…
make social2 penalties stack slower astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85919 opened Mar 18, 2026 by anoobindisguise Contributor Loading…
ProTip! What’s not been updated in a month: updated:<2026-03-20.